- Backgrounds and overlays (looping, motion lines, comic styles)
- Text elements
- Strikes, impacts and attacks
- Elemental/energy effects:
- Clouds and explosions (speed clouds, bursts, bombs)
- Fire and sparks
- Energy and electricity (zaps, power-ups, blasts)
- Water and liquids
I also identified different case studies that were particularly exemplar for each effect.
My plan is to create a bunch of test that explore how these 2d vfx affect a plain, simple character:
I decided to test what I know now and compare it to what I know at the end using this:
![]() |
| Using an existing character design, I used some effects to exaggerate expressions. |



No comments:
Post a Comment