Wednesday, 5 December 2018

Study Task 5 - Practical Approaches

I intend to investigate how interactive stories present choices, and whether these choices make the story experience better than traditional storytelling. I aim to explore how the effects of the illusion of choice on readers, and how they make moral and ethical choices. I also intend to look at interactive storytelling more practically; how they are paced and presented. Storyboarding techniques that can be adapted to help with composition of visual storytelling (graphic novels, comics, visual novels, video games). This relates to my research since it helps me refine the choices I present in the interactive stories I make and learning the rules means I can understand and adapt with the medium.

I plan to create a narrative and present it as both a traditional linear story and as an interactive story too. I will also make a variant of this story where all there are multiple choices but they all ultimately lead to the same ending and compare it. I also plan to comapre different mediums of interactive storytelling, exploring both traditional mediums like text and comics and digital mediums like visual novels and maybe a simple, experimental video game. To rate the effectiveness I could present questionnaires and polls to an audience. The end product could be an interactive video game/visual novel or an interactive comic/novel.

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